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<title>eavillar's CGPortoflio Gallery</title>
<link>http://eavillar.cgsociety.org/gallery/</link>
<description>eavillar's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>"Rogue Val Enti'Na"</title>
	<link>http://eavillar.cgsociety.org/gallery/619676</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/87170/87170_1207924649_small.jpg"><br><br>Hi, I've been away from 3d world and the internet since 4 months ago (moving, familiar news, etc), everything great news and an growing family (Thanks God) I dedicate this work to my niece and little angel Valentina, I will be uploading some works and WIP soon (I hope!).<br />
 Well, about this image... Inspired from the World of Warcraft, Blood Elf Rogue class. Modeled using 3dsmax 9 and render VRay, Post in Photoshop CS. Two weeks using my spare time (like 30 mins. daily =( )]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 14:37:31 +0000</pubDate>
	</item>
	<item>
	<title>Making of "Rogue Val Enti'Na"</title>
	<link>http://eavillar.cgsociety.org/gallery/620925</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/87170/87170_1208211057_small.jpg"><br><br>Short video showing some modeling, lighting and color correction scenes during &quot;Rogue Val Enti'Na&quot; creation. Enjoy.]]>
	</description>
	<pubDate>Mon, 14 Apr 2008 22:11:00 +0000</pubDate>
	</item>
	<item>
	<title>Dal ia</title>
	<link>http://eavillar.cgsociety.org/gallery/509854</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/87170/87170_1182531412_small.jpg"><br><br>This is my last work, just testing my skills and what i have learned all this time; a year has passed since my fist 'character' post here in this forum and my 'second' attempt to create a human character. <br />
<br />
 I am really happy with the final result, and i must give you all BIG thank, i have learned a LOT from many artist and colleagues in this forum and still learning. I hope you like this work. <br />
[/b]<br />
Thanks.<br />
<br />
]]>
	</description>
	<pubDate>Fri, 22 Jun 2007 16:56:54 +0000</pubDate>
	</item>
	<item>
	<title>Eruanna Valaina</title>
	<link>http://eavillar.cgsociety.org/gallery/453493</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/87170/87170_1169266528_small.jpg"><br><br>Eruanna: (Elvish) warrior.<br />
Valaina: (Elvish) divine.<br />
<br />
This character is inspired from Neverwinter Nights tales, Lady Aribeth, Paladin of Tyr and Lord Nasher's right hand (some of you have heard about the game too) I always wondering how she looks like in real life. I have spent one month (not everyday). Enjoy.]]>
	</description>
	<pubDate>Sat, 20 Jan 2007 04:15:34 +0000</pubDate>
	</item>
	<item>
	<title>Master Goblin Engineer</title>
	<link>http://eavillar.cgsociety.org/gallery/498549</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/87170/87170_1179759812_small.jpg"><br><br>Hi, this is a personal work i've working on during my spare time, playing and learning VRay engine; actually i am a regular Brazil user, but i must admit VRay have some power and control on shaders and light than Brazil (personal opinion, i don't want start a debate between Brazil and VRay users). Well, this character come from World of Warcraft universe, a goblin engineer; base mesh create using 3dsmax, model and sculpt using ZBrush 2, render VRay and post using Photoshop CS2. <br />
<br />
Enjoy and thanks for viewing.<br />
<br />
<img src="http://www.eavillar.com/evolution2.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 21 May 2007 15:03:40 +0000</pubDate>
	</item>
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